Mark Pearl

I was reading a blog post by Chris Smith on F#. Firstly, a really good blog post and well worth a read if you are interested in learning the basics of F# as I am.

The first thing that struck me about F# and Chris’s blog was his explanation that in F# there typically wasn’t such a thing as a variable – because of the immutability of the “value” holders.

That doesn’t mean that we don’t get mutable value holders – they are available, but they need to be explicitly declared.

Have a look at the F# code below…

let x = "the original value";
printfn "x's value is '%s'" x;

If I were to try and change the value holder x, doing something like this…

x <- "the new one.";

I would get an error stating that the value was not mutable. To get a mutable value, I would need to declare it explicitly like this…

let mutable x = "the original value";

And then the value would be allowed to be changed.

After this simple explanation of a really basic principle of F#, I am beginning to get excited to learn what other differences there are in this language!



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